Ebook Download Game Maker 8 Game Creation GML Programming: Practical Tips & Techniques Vol 2, by HobbyPRESS
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Game Maker 8 Game Creation GML Programming: Practical Tips & Techniques Vol 2, by HobbyPRESS
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This title focuses on the use of GML for elementary game creation. This is a beginner's guide to developing GM8 games through writing GML codes. Although you don't need any formal GML coding experience to get started, we expect that you have passing acquaintance with some ideas of programming as well as a desire to know how to write games. Through this guide you will find out how GM8 program works and what you need to do to turn an idea into an actual runnable game. We will explain to you the tools available and how you may use them to facilitate your game making effort. We will also tell you what makes a good game and what you can do to make this happen.
- Sales Rank: #3306498 in Books
- Published on: 2010-07-27
- Original language: English
- Number of items: 1
- Dimensions: 10.00" h x .28" w x 8.00" l, .58 pounds
- Binding: Paperback
- 122 pages
Most helpful customer reviews
3 of 3 people found the following review helpful.
Waste of money and time
By mdixon
This book was a waste of my money and time. It is poorly written, lacks any concrete programming examples, and looks like it was typeset by someone new to wordprocessing.
0 of 0 people found the following review helpful.
very helpful and easy to understand
By sam r.
the book was very good for leaning more on GML. i wouldn't recommend it for people new to GML because it used basic terms you may needed to know. it provided lots of examples showing what exactly they do. also, this book is on functions like: for, and, while,ect. this isn't on stuff like how to use d3d_draw_block. i found the book useful and easy to use.
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